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[geovrml] Re: [media] Transparent URN Encoding in URLs (concept and chatexcerpt)
"Aaron E. Walsh" wrote:
> [...]
> So, we get 2 important solutions in one with this approach... 1)
> elimination of verbose VRML browser warnings/alerts when URNs are
> encountered and [...]
Some good news, in CosmoPlayer at least: those URL warnings are not popped
up in a VRML console, as long as there are no other errors in the scene.
The warnings are still there in the console if you want to go looking for
them - but they don't actively flag a scene as having a problem. Seems like a
good way to handle it.
all the best, Don
--
Don Brutzman Naval Postgraduate School, Code UW/Br Root 200 work 831.656.2149
Monterey California 93943-5000 USA fax 831.656.3679
Virtual worlds/underwater robots/Internet http://web.nps.navy.mil/~brutzman